Episodes (Page 3)
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Live from GitHub Universe, discussing AI and developer tools.
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Remix 3 embraces native web standards (Events, Signals, Streams, Fetch) for true fullstack development without framework abstractions
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Spooky Stories Part 2 features real developer horror tales including six-month unprocessed donations, runaway orders, and database disasters
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Spooky Stories Part 1 kicks off with Scott as Dracula and Wes as a shark, featuring real developer horror tales and creepy coding trivia
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Zed editor (built in Rust) offers speed, clean UI, and real-time collaboration that rivals VS Code with superior Git integration and problem diagnostics
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Top MCP servers include Sentry (error analysis), Spotlight JS (debugging), ElevenLabs (voice), and Cloudflare Workers for AI agent workflows
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Developers neglect their own websites due to perfectionism and focusing on client work; shipping over polish is the real lesson
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Chrome's MCP server provides Puppeteer-powered browser automation API enabling scripts, editors, and AI agents to control Chrome debugging and testing
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Coinbase writes nearly 50% of code with AI using Cursor and Claude Code while maintaining quality through agent-driven workflows and rigorous code review
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Modern React features include transitions (useTransition, useDeferredValue) for managing scheduling and perceived performance without maxDuration delays
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Supporting neurodivergent teammates requires understanding individual strengths beyond ADHD/autism labels; disclosure at work depends on trust and legal protections
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Responsible AI requires protecting user privacy, keeping humans in the loop, and empowering developers to make ethical choices in AI tool adoption
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Modern fullstack stacks favor Node.js with frameworks like Polka; database index management balances proactive optimization with reactive problem-solving
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Evan You shifted from UI (Vue) to tooling (Vite, Rolldown) driven by aesthetic and developer experience improvements rather than technical necessity alone
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Bikeshedding debates: camelCase wins over snake_case; named exports preferred over default exports; barrel files organize but direct imports clarify
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Exploring DHH's Omarchy Linux setup (Arch + Hyprland).
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Wes's Hackweek project: a web-controlled real-time LED grid.
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CJ built a custom Sega Genesis game using SGDK and assembly code.
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Scott, Wes, and CJ discuss SynHax, a real-time competitive coding game.
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Hackweek at Syntax is a time for experimentation and building projects.